Room shell (control room, LER, office)

Walk-through room: lined walls with real openings from a doors array (wall side, offset, kind, open…) and a windows array, each filled with the door and window components. Raised access floor (slab at y = 0, finished floor at floorHeight, 600 mm tiles, pedestals and cables visible at the cut, perforated supply tiles) or carpet tiles; suspended 600 mm ceiling with LED panels, slot diffusers, smoke detectors, PA speakers and gas-suppression nozzles; ladder tray in the ceiling void; cove skirting; exit sign, call point, switch and CO2 extinguisher inside each door. cutaway leaves out the ceiling and the +Z wall so the twin can look in. Place consoles, video walls and cabinets inside on the finished floor.

ISO 11064-3 (control room layout)EN 12825 (raised access floors)ISO 7010 E001IMO FTP Code
Drag to orbit, scroll to zoom
Parameters
– m
– m
– m
– m
– m

Installation

$npx -y https://decktwin.com/cli/deck-twin-0.2.2.tgz add room

Copies interiors/room.tsx and the shared lib/ into src/components/deck-twin/. Needs three, @react-three/fiber and @react-three/drei. See installation for the manual route.

Usage

import { Canvas } from '@react-three/fiber'
import { OrbitControls } from '@react-three/drei'
import { Stage } from './components/deck-twin/lib/stage'
import { Room } from './components/deck-twin/interiors/room'

export default function Scene() {
  return (
    <Canvas shadows camera={{ position: [8, 5, 9], fov: 35 }}>
      <Stage>
        <Room />
      </Stage>
      <OrbitControls makeDefault />
    </Canvas>
  )
}

Props

PropTypeDefaultRange
widthnumber (m)null2 – 40
depthnumber (m)null2 – 30
heightnumber (m)null2.3 – 6
wallThicknessnumber (m)null0.06 – 0.4
raisedFloorbooleannull
floorHeightnumber (m)null0.1 – 1.2
ceilingbooleannull
cableTraybooleannull
cutawaybooleannull
fireRating"A60" | "H120" | "none"null
labelstringnull
tagstringnull
...groupposition, rotation, scale…

P&ID

P&ID symbol for room

Plan view: double-line walls enclosing the room with door and window openings and the room name and number written inside; raised floors noted RAF with the floor height.

Layout plan convention (architectural / control room layout, ISO 11064)

Rooms are background for consoles, cabinets and furniture. A single building rectangle on a plot plan is an e-house or module.

Room data sheet (ISO 11064-3; EN 12825 raised floor) fields and the props they set
Widthwidth
Depthdepth
Ceiling heightheight
Wall thicknesswallThickness
Raised floorraisedFloor
Raised floor heightfloorHeight
Ceilingceiling
Cable traycableTray
Fire ratingfireRating
Room namelabel
Tag numbertag

Typical suppliers

Kingspan (Tate). The geometry is generic and sized from public standards. It is not vendor CAD.

For agents

Machine-readable entry with props, ranges, defaults and ports:

$npx -y https://decktwin.com/cli/deck-twin-0.2.2.tgz info room

Or fetch /r/room.json, or copy a ready-made instruction:

Add the Deck Twin "Room shell (control room, LER, office)" component to this project. Run `npx -y https://decktwin.com/cli/deck-twin-0.2.2.tgz add room` (it copies the file and the shared lib into src/components/deck-twin/), then `npx -y https://decktwin.com/cli/deck-twin-0.2.2.tgz info room` for its props, ranges and ports. Render <Room /> inside a React Three Fiber <Canvas shadows>, wrapped in <Stage> from src/components/deck-twin/lib/stage. Set props from my data (metres, NPS in inches, ASME class) and leave the rest at defaults. Install three, @react-three/fiber, @react-three/drei and @types/three if they're missing. Full guide: https://decktwin.com/skill/SKILL.md